While I wait for launch I've been pondering over many things including effective group compositions for two situations: Above world named hunting and dungeon camping.
I see this situation as open world where tight pulling corridors isn't as big of a problem, but the group is seeking strong named for sweet loot.
Tank: Warrior - for best single target tank against tough target
Healer: Cleric - for best single target heals to keep that tank up
DPS: Ranger - assuming they can track like in EQ to assist hunting down named targets
DPS: Wizard - teleportation to open up multiple zones for group easy access seeking named targets
Utility: Enchanter - for CC if there is multi-target pulls and the mana boosting capabilities if the named fight is a bit of a marathon.
6th: Flex - For optimization I think this could go many ways, Monk for easier pulling, Shaman for slows and buffs, Druid for their open world in nature capabilities. Also can't go wrong with another dps.
This situation is area of more caution and precision. I see high value in extra CC and multiple party members with resurrect in case a healer is killed. Keeping group together is important.
Double Tank: Warrior or Direlord - Warrior for raw damage mitigation or Direlord for their self healing which couples well with a shaman heal over time abilities.
Other Tank: Paladin - a tank that has rez and some healing gives the team more flexibility
Healer: Shaman - buffs that seem to help physical dps classes more, this group is more melee centric.
DPS: Rogue - if group is mobile they can scout, also they have a CC. Trap disarming, locked door opening. All that good stuff.
DPS: Monk - feign death is amazing for pulling and can work as off-tank if tank along with paladin isn't around.
Utility: Enchanter or bard - CC and mana crack.
Was just some thoughts on group composition, what do you all think? What's your dream team party? I'm looking to find some time to try and watch summoner and druid game play vids to get better idea of their strengths and how they fit into a group. I'm also excited to find out more about the bard and hopefully if progress goes well learn about necromancer. Necromancer and summoner have always seemed to be strong in solo play in past mmorpg's. I wonder how they will do in a group and soloing in Pantheon.